1992 - The liar leaves
In the 1992 the things changed a little again. Giant changed his handle
to Marq (Yes! That's me!) and XXXXX became our musician. Anarchy Force,
the joke-group was founded by the mysterious persons called Sucker, Destroyer
and Terminator. AF hasn't released anything yet. Just keep waiting.
Marq finally got a PC too (286).
In the end of the year a demo release was planned. The demo was supposed
to be a slide show called 'Division by zero'. The coders weren't really
magnificent, and so the release was delayed. Finixu was kicked out of the
community because of his bullshit-talk. Mika Oksanen (Mikey Oh!) took his
place. Mikey was a raytrace artist and an ST owner. The team bought an
Atari Portfolio, which was later used a lot to write reports from our various
travels.
1993 - Groups and productions
In the spring of 1993 an inter-group group called LOAF (Loose Organization
Around Fit or Loose Organization Against Finixu) was founded on the
trip to Kemijarvi. At its best LOAF had quite a lot members, including
Fit (Marq, XXXXX, Zebra & Mikey Oh!), Jukkis, Roz, Mpa, Pete, Cool
J and Dr. Who. The long awaited 'Division
by zero' was finally released. A little later followed the two intros
called 'Turbulence'
and 'SITBI'
(of which the latter sucks badly).
Petri Isomäki (Pete) joined
from LOAF as a coder. Marq and XXXXX released three documents about scrolling,
graphics and picture reading with source code for C, Pascal and assembler.
The team got an A500, which soon moved to Zebra. XXXXX got rid of his PC
and bought an Amiga 1200, which was a really cool machine then and of course
a lot better for composing. A demo called 'T.U.R.O.'
(The Ultimate Rip-Off) was released, with some rather advanced features
like vector graphics and mod music.
And then the armageddon started. XXXXX and Mikey Oh! wanted to change
the name of the group. Marq and Zebra disagreed. The whole idiocy made
the group split into two. Mikey and XXXXX founded a new group called 'The
Funky IceCream Machine' - TFICM. TFICM gathered some more members (Willy,
Cool J and Roz). Marq, Zebra and Pete were the only ones left in Fit. Right
after the split an intro called 'Mother
goose' was released.
1994 - Stumbling
Quite a lot of stuff was released in the beginning of this year. An intro
pack featuring one intro from Yrjö Fager (Yzi), Italo
Player 1.0 and YM_SMP
- a source packet about sample playing. Pete and Marq both bought an A500,
but nothing really important was done with them. PDPLAY,
the free mod player with source was also released.
Abduction'94 had the honor to be the first party ever that Fit visited.
We had three pictures in the gfx competition and a demo. The results weren't
too encouraging. The pictures were 'Holehead'
and 'Martial
art' by Zebra and 'Fall
gal' by Marq. The demo was called 'Anataus naheov' and was the first
in the infamous Anataus-series. It's really a wonder that we decided to
go to Adbuction after this year, since the party was nothing but a big
mistake...
On 23th of June Yrjö Fager (Yzi) finally joined Fit as a coder
and musician. Private
player 1.40 was released, it was probably one of the fastest mod players
for DAC/SB at that time. Vammala party ('Snap, crackle, pop' that year)
was held for the first time and we took the first place in both demo and
gfx competitions.
The next party was Assembly'94 and it was quite a shock after those
two small parties. We had made some sort of demo there called 'Vehnä'
but it was never released. The other productions were 'New age' a picture
by Zebra, a 4kb intro called 'Ortni' and
'Blue
progression', a mod by Yzi and Buzzer/Zenon. The mod came fourth in
the music competition (WHOA!).
Yzi bought a GUS, which was a really revolutionary product back then
and released a mod player called FMG
for it. Pete was rather lazy but still managed to code a texture mapper.
At this point Fit owned five PCs, a couple of A500s, two C64s and some
other garbage.
1995 - You're in the army now
Not much happened this year. In Adbuction Yzi took the third place in intro
competition with 'Semiotic
semblance'. We competed also with a demo called 'Anataus'
there and 'Syö
leipää', a module by Yzi. Marq went to army and wasn't able
to do any coding. In Kokkoontumine - Vammala party'95 we won with the demo
called 'Fizer'.
Yzi and Pete both coded an intro for Assembly, they were 'Mansikka'
and 'Suga'.
Too bad they didn't make it to the big screen. 'Spinning',
a mod by Yzi was played in the music competition. Zebra bought a Pentium/90
but sold it soon and became very inactive. In the autumn
Manu
Pärssinen (Man) joined as a gfx artist. During the years he has
also become our official homepage-machine.
1996 - In the net
Marq got his freedom back and the team went to Abduction'96. This year
the traditional Anataus-series had its third occurence, Anataus
III. 'Naisen
pää/Woman's head' was coded in a hurry to critisize the gfx
competition. Sure worth a look :) Probably the most important release
was however Smurffi #1, the Finnish disk mag, featuring some really odd
stories written in the party place. Not much success this year either,
but at least the party didn't suck.
In the midsummer there was a football match Fit vs. the rest of the
world. We won about 20-10. Pete went to army. The first version of 'Tiny
Kiss', a kisekae program for old machines was released. Man made a
homepage for us, it's located at
http://www.utu.fi/~yrmafa/fitpage.html
The most important party of the year, Kyyainnak - Vammala party'96 was
held in the beautiful village of Karkku. We won every major compo there,
except disk throwing. None of the successful productions were released.
At Assembly'96 Yzi took the sixth place in the multi channel music competition
with 'Amarillo'.
Man had a picture in the gfx competition but it didn't succeed too well.
Just before Assembly we got the lovely new team-t-shirts (Fit - lihaa säästämättä,
laadusta tinkimättä). Smurffi
#2 was released in the autumn.
1997 - The glorious days
The year 1997 started with a BBS
intro for our HQ, TurboHyttynen BBS. The intro was coded By Marq. In
the April we celebrated the sixth birthday of Fit and almost coded an intro.
Later in the spring the coders gathered to Hervanta, Tampere to code Anataus
IV for almost a week. A brand new mod player was created so that we
could support also the SB cards in 32-bit programs.
Abduction'97 was a great succes for us! In the gfx competition Man came
fourth with 'Cool'
and Marq was 11th with 'Mangaporno
rulaa'. Yzi took the second place in the music competition with his
mod called 'Ajatusbuusteri',
he also came fourth in the PC intro competition with 'Mustan
kissan paksut pikselit'. The real surprise was however the third place
of our annual
Anataus-production. Smurffi
#3 was released right after the party.
And, unsurprisingly, then came the Vammala party again. This year the
party was named 'Tiara joulu'. The biggest success this year was Marq's
victory in the disk throwing. Yzi won the music competition etc. but the
most important thing was of course having fun. We visited Assembly too,
but our productions didn't really take off. Yzi competed with a mod called
'Phuzz klavi'
and Man with a picture 'Kissendaali'.
We managed to code some sort of intro at the party place in a few hours.
'I can feel
the sweet spring' is a kind of parody of the current demo style.
In the end of the August some changes took place again. Two more members
joined: Jarkko Rotsten (Roz) as a musician and Antti Isomäki (Atn)
as a 2D/3D artist. It seems that we have some kind of Amiga section now,
since Roz and Man are long-term Amigos and Marq bought an A1200 too.
Three of our members, Marq, Pete and Roz visited the Scenario'97. The
party sucked badly and we had no inspiration to make anything. Roz took
part in the music competition and Man had some success in the gfx competition
with 'Gypsy typsy'. At about this time we finally got our internet server,
kameli.yok.utu.fi, up and running
thanks to Yzi's hard work.
The year 1997 ended with a coproduction with
RNO (Rave Network Overscan).
The 40k intro
'Uloste' for The Party was our very first Amiga production
and it even got shown in the compo. Marq and Roz can be held responsible
for the code and music.
'No copy?' page, mainly designed by Man, became
a great success and holds currently about 100 pictures. Other pages at
our server are
'The Buzzer MOD Archive' and
'Fit on Mars'. A new Fit-homepage was created by Yzi and is located at
http://www.kameli.net/fit/.
1998 - Platform is not a problem
Not much happened in the beginning of this year, we gathered again in Karkku
to celebrate the seventh birthday. Getting old, are we? Man created a gallery
of Zebra's artwork, the page can be found here:
http://www.kameli.net/jjj/
. The first production this year was the very first musicdisk for Linux:
Xus aneX
, featuring music by Roz.
Surprisingly, then it was time to go to Abduction again. We competed with
Anataus 5
in the demo compo. Yzi made it to the second place with his mod 'Puoli
volttia' and Manu took the third place in gfx compo with 'Surf 2008'.
Anataus was later ported to Linux by Marq and Pete. Roz and Marq visited
Motorola Inside'98 too. A shitty Amiga intro called
Palmusunnuntai was coded at the party place and didn't do too well
in the compo.
What else? Man finished his studies (congratulations!) and Vammala party
was held for the fifth time. Neljä'98 was a great success, although we
didn't do that well in the competitions (except the triple victory in
gfx and the first place in demo compo). We might invade yet another platform
in the future, since Marq bought a Falcon030. Roz went to The Party with
other RNO-members.
1999 - We're mature
The first important Fit-happening this year was the 8th anniversary at
Karkun työväentalo, luckily all members were able to be present. Turbohyttynen
BBS (03-5130029) user meeting was held at the same time. Important decisions
were made, more about them in the future. Marq released the Linux port
of Turbohyttynen
BBS intro with asm source. Zebra won "The compo" with Miha (ex-member of
us) with a creative videoproduction.
This year Abduction was cancelled and it was uncertain whether we would
be making Anataus 6 at all. However, after a short while of coding at
Vammala party we managed
to come up with a simple demo called "Vesivehmaan Tobira-2" which won the
demo compo. Afterwards the demo was upgraded to
Anataus 6
and competed at Assembly. At Vammala party we won the demo compo, gfx,
fast music, classic game and disk throwing. Vammala party has now a web
site too thanks to Man. Roz won the music compo at Plutonium 2.
Marq and Roz went to Assembly, thanks to Roz's prize money. The night before
Marq and Pete had coded like maniacs and Anataus 6 was ready to hit the
scene bigtime. Ana6 was the only shown Linux production at Assembly and
got the 9th place in unaccelerated demo compo. Later Marq made a fixed
version of Ana5, with better timing, gfx support and less library hassle.
Go get it from here.
Marq got an Digital AlphaStation 200 4/100 that was added to the ever-growing
list of target platforms. Roz started studying music and Zebra graphics. Sounds
(and looks) good to me.
The Anataus craze continued with
DOS-version
of Anataus 6. It's a bit faster than the Linux version because of Wetcum
C compiler and a different execution scheme (DOS loads the exe into memory
in one chunk unlike Linux). And as if that wasn't enough the story continued
with
AlphaLinux-version of Anataus 6! The
productions -page was updated, now we've got a screenshot of each demo.
Marq (with a little help from Duke NEMO/Coma) made a new
voting system
for Vammala party. The source was released too. We got new T-shirts again. No
slogan this time, just kewl yellow color and design logo. A new platform was
invaded in the end of the year, as
Mahabharata,
a demo for Atari Falcon competed at The Party. Some Atari people even liked
it, gee!
2000 - Super y2k millennium party
Some sort of renaissance took place in January, namely Marq ported
Division by zero for
PC-,
Alpha- and
PPC-Linux
. With some kind help from Dr.Dick/(B) Marq and Pete ported
Anataus 6
to PPC-Linux. Nobody we know has a PPC-Mac with Linux , so it was tested only
on PPC-Amiga. A bit later followed the
SGI-version.
Oh yes! We finally got our very own domain: kameli.net. These pages are now
located at http://www.kameli.net/fit/.
Any reference to the old address will be correctly redirected. We got our
very own
directory in scene.org (does this mean we are elite now ?v)
Thanks to some script kiddie Kameli had to be reinstalled. Unfortunately
that didn't go very well and Yzi gave up. After about a month the machine
was sent to Marq, who put it back to business. We got some quite high rankings
in Atari charts: Mahabharata was 11th in the Falcon demo category, Fit was
fifth in the Falcon crew category and first in the newcomer category
(whoa!). Roz made the music for Haujobb's Amiga-intro called "Distorted" which
came second at Mekka Symposium 2000.
The Anataus porting effort continued again. The time had come for
a Sparc-version
(Solaris). Because of Domaininfo kameli.net was offline over a month, but
now it should be back for good. At 2 Alternative party we won the demo compo
with Manschester
Schwartzwurst, a demo for Atari Falcon. Big thanks to the
Friends-section. Atn made a small BASIC demo for the compo too (ranked 6th).
Man started his Vectrex-project.
At Assembly'2k we competed with Anataus 7 (Linux).
Unfortunately we didn't make it to the big screen, the competition was
extremely tough. We participated in the Alternative demonstration against
game-lamers. Here are some pictures.
Marq with his picture and Roz with his tune weren't
successful either. The seventh port of Anataus 6 was the
BeOS version.
Anataus 7 was ported
to SGI and on the same very day to
BeOS as well! Later followed a version for
Windoze.
We had a quiet autumn, as usual. The only thing worth mentioning aside the
Anataus ports is that SVS was used at
the Proxy 1886 party. The system worked fine AFAIK. Anataus 6 was
ported to Windoze,
which was the 8th platform it runs on.
2001 - Ten years
The year started with
Windoze
version of Anataus 5 and our tenth anniversary celebration. And that's about
it, I'm afraid. We went to Assembly but with very little success.
2002 - Comeback or debut?
God damn! We thought we were goners already but you never know. Marq, Pete and
Roz managed to hack together a 64k Linux intro for Assembly. The production
called
One day miracle was our first in two years. Marq also participated in
the gfx compos, but let's just say his style was a bit different from the
current scene style. He also participated in RNO's demo "Electroluxus" for
Mekka Symposium. Soon after its release Miracle was ported to Mac OS X,
SGI and Windows too (see the link above). Finally the first Mac production!
Marq got porting crazy and ported several
productions
to Mac OS X. Done so far: Anataus 6, Anataus 7, Dose 2 (also for SGI and
the source) and Fortnight by mfx, Nean der taler by NAN5, Hätä by dA Jormas
and Yuri nation by NAN5 (also for Linux).
You'll find Ana6/7 in the productions list.
And if that's not enough: we even released another production. The thing is
called "Dr.Fungi" and was made in less than 60 hours for
macscene.org's iQuest 2002 demo
competition. Bright colors and funky music. This is also the very first
OpenGL production by us. The usual OSX/Linux/Windoze/SGI versions and the
source available.
Go get it!
2003 - Still alive
At the end of february it was time to celebrate our 12th birthday. Damn,
hopefully we're easy teenagers. The source
of One day miracle was released and should compile straight out of the box
on at least Linux, IRIX, OSX and Cygwin. Later on Piru and Tohe/Zenon made
three different Amiga-versions of it, you'll find them in the same
directory.
And that's not all! Pete and Marq started the porting engine again and now
we also have Anataus 4 for both
Linux and
Windoze.
A new production was created for Stream'03. It's called
Dr.Fungi goes Africa.
We even got the third place -- who would have thought? The usual ports
available, I'm sure you know.
For Assembly'03 we had made two pictures and two intros. The 64k
"Leeko" placed
third in the 64k intro compo, which alone would have been our greatest
placement there ever. However, the real hit was
"Yellow Rose of Texas", a cooperation with Bandwagon, which won the
4k intro compo with a clear margin of 8000 points. We're still staggering.
We also got a special honorary mention from the Alt party organizers.
Rose was originally for Linux but was later ported to SGI/OSX/Win/MorphOS,
Leeko is available for OSX/SGI/Win as well.
2004 - Men at work
At this age it's quite obvious that there's quite little free time to spend
for demos. However, we keep trying. At the beginning of the year Marq and
NF made another Fit & Bandwagon cooperation, this time a dynamic demo for
The Alternative Party. The production was called
Micery
and it took the second place. Some people loved it, some hated -- that's the
way it goes. To top all the glory we got with Yellow Rose we were given the
2003 Scene.org award for the best 4k. Now this rules.
Another cooperation was realized for the Amiga party
Motorola Inside. The production
is called Chrysler and won the demo compo. Later followed the ports and
source as usual.
See here.
Marq made a quick hack to let people run
Soundtracker 0.6.7 on OS X. Look in
the directory.
This year's Assembly 4k wasn't such a big hit: in the very good-quality
competition Je regrette
placed 5th. We got a prize nevertheless :)
Jenny thinks, the
sequel to Chrysler, was 4th in the mobile demo competition. No prizes this time.
Both prods were coded by Marq and Nf/Bandwagon. Roz made the music for Jenny.
2005 - Routine, routine
The 14th anniversary was celebrated at Atn's place and featured a live jamming
session of Yzi and Roz. Marq supported the session with some realtime
visuals which were a part of his Master's thesis. A great evening, to say
the least.
Naturally we had to visit
MI'05 in Turku.
Marq and Roz took the first place in the demo compo with a funky production called
Hex Pistols.
Later it was again ported to every imaginable platform and device. Roz ruled
the music compo (and got an iPod Shuffle for that) and even placed 2nd in the
graphics competition. Hopefully we'll get to see the party again next year.
At Vammala Party we were victorious in every scene compo and Marq won the
notorious Nerd sports triathlon as well :)
We had planned a mobile demo for Ass'05 for a long time but the odds were
against us. Man travelled to America, Zebra went on a boating trip and Pete
got ill so we didn't manage to complete the prod in time. On the other hand
this was a lucky coincidence, since Marq had time to hack yet another 4k
with Nf.
Make it 4k
was a minor hit in the modest competition and won with a clear margin of
5000 points. Now we'll only have to sell that pityful Visual Studio we got as
a prize to someone... Roz made it to the competition with his vocal music entry
and got two of his Werkkzeug prods to the bigscreen under the labels wAMMA and
Rozware. Marq gave a presentation in the seminar about portable demo coding.
2006-2007 - Not much to tell
During these two years we didn't really do much. In 2006 Marq & Roz made
a quick and dirty 64k for Assembly'96:
Emo Defect.
A bit more effort was put to
Stercus Accidit,
the winner of Motorola Inside'06 demo competition. Some of
us visited some parties such as Assembly, Vammala party and Alt Party,
but we didn't release anything. Roz has continued his activities with
RNO and wAMMA making Blitz Basic demos such as Grand theft mod,
Rajut hevit and Diskoalifight with a little help from Marq.
Some new ports have appeared, most notably for Sega Dreamcast, GP32 and GP2X.
2008 - Zombie still walking
The year started with yet another porting craze. Marq ported our old SDL
stuff to a couple of platforms more, namely Maemo (N800), PSP and
Nintendo Wii. Additionally he ported prods made by other people to PSP,
Dreamcast, IRIX, Linux, Mac, GP2X and even GP32. Examples of these are
Planet Hively by IRIS & Up Rough and Viagra by Kewlers.
See the ports directory
for these. Marq was also interviewed for Hugi
about portability.
After a break of two years we managed to make a real demo as well.
fit-039: Boy was released
at Icons'08 and to our surprise won the democompo out of 21 entries. Code,
graphics and modeling by Marq, music by Roz. The usual Lin/Win/OSX/IRIX
ports can be found in the directory together with the MorphOS and OS4
versions plus the full source. Roz & Marq made a Syna-based extreme music
entry called Solanoid Surfers
for GP2X. Source included as usual. Our other activities did not take place
under the Fit label, but Roz made a wAMMA-demo for Icons'08. Marq, Yzi &
Man returned to MSX, producing Atsaas for
MSX Info Update. The Demo scene research page
has seen some updates too.
2009-2011 - 20 years and as a pig
Professional life has finally taken its toll. Even if most of us work in
a somewhat related field of new media, the creative Fit activities have
pretty much ceased. Marq has still been porting some stuff to obscure
platforms such as GP2x Wiz, OS/2 or RiscPC. Another track of experiments
are the Processing ports of a couple of productions:
Division by Zero,
T.U.R.O. and
Yellow Rose of Texas (a couple of versions:
1,
2,
3). Marq
and Yzi have also produced more stuff for the MSX under the Lives!Tuore label,
which just got a bit more fresh Fit blood into it, when Roz joined as a
musician. Marq managed to finish his licentiate thesis called
Computer Demos - What Makes Them Tick?
Year 2011 marks our 20th anniversary, which was celebrated accordingly,
of course. Even a new production was done for Ass'11, namely
See Sharp
for the Sharp MZ-700 series (should run on MZ-800 too). Later in the fall
we went to the excellent Dataparty where our first ever Commodore 64
productions were released - three tunes and an fli piccy. All conveniently located on
a d64 image here.
2012-2013 - Cats & Windows
First it was time to explore some new platforms more, so we recreated the
annoying Nyan Cat on a couple of less-than-common demo machines,
namely the Sharp MZ-700, Sinclair QL and Panasonic JR-200. Yzi heard the call of
the mainstream operating systems and made My First
GLSL Ray Marcher for Stream and later A View to a Grid
for Assembly. One more Panasonic (+MSX) production came out at Vammala
Party in the form of SR-200.
A smooth scroller and a simple tune might not seem like much at first, but the
amount of work behind them is high to say the least, because of the lack of
documentation and tools.
And that's not even all of it. Demodays'12 saw our first full-size nuskoolish
demo since 2008. Once upon a Time in the East
is a stylistic experiment in the spirit of the Soviet Union + spaghetti westerns.
First made for GP2X with plenty of ports to follow, as usual.
2013 brought more productions, now that we got started again.
One of the highlights was the glorious victory at Assembly 1k compo with
Tendrils, a collaboration of Yzi and Rale/Traction. Yay! Marq
hacked together a PETSCII editor called PETSCII, which
has since been used by several artists for creating text art.
The First Ball and Beisikki demo, made with the said
editor by us and Dr. TerrorZ, won their respective compos at Zoo'13.
2014-2015 - A mixed bag
Our efforts had now spread to various platforms here and there: tiny
Windows intros, C-64 graphics, retro tools and so on. Yzi's efforts with
Rale/Traction were well received -- Stellar Driftwood and Gravity Haze
both got the second place at Assembly in the 1k intro competition. Together
with Dr. TerrorZ we added one more platform to the already lengthy list with
The Unhanged for the Spectrum 48k + AY cart. Our old Linux and Mac
prods were becoming impossible to run on modern computers, so Marq cleaned
them up and turned them into a collection called Fit for Autopsy.
The PETSCII editor kept improving again and was extensively used at Zoo'15
PETSCII compo. Unfortunately this time we had to skip the party; better luck
next time! To make up for that loss we finally managed to go to Payback, which
was held the last time.
Marq has been studying the demoscene for quite a while now and publishing
academic papers on it, too. See here for some of them.
He was invited to a conference (Kultura gier komputerowych)
in Lodz, Poland, to give a keynote on a demo-related topic. His thesis on
the scene has been in the works for a bit too long by now, but there is always
hope. Maybe next year :)
2016-2019 - We never left
Big massive megademo efforts have been absent recently, but looking back,
there has been a steady flow of smaller productions here and there. Most
notably Yzi has kept the flag flying with his 1k and 4k intros, but that's
far from all. The "C64 section" has been active all the time, as you can
observe on our CSDb page. Roz
has participated in music competitions, and all in all we've visited the
standard set of parties ranging from Assembly to Zoo and Vammala party of
course. As a "back to the roots" comeback, we even released a couple of
MS-DOS demos again -- Deep Hyttynen was a nice joint effort with
contributions from most members again.
Yzi's Compofiller Studio
has kept improving, as well as Marq's PETSCII Editor.
The Demoscene Research
page is updated regularly, and Marq has published some more scene-related studies, too,
which we could count as releases for our academic section. One of the most
notable ones was of course Times
of Change in the Demoscene: A Creative Community and Its Relationship with
Technology, a doctoral dissertation on demos (find the hidden part!). Marq
joined Dekadence, Yzi Saunagroup, and Manu (not "Man" anymore) with Roz
Byterapers in order to extend a helping hand to those struggling lesser groups.
2020 - This is cultural heritageTM
The scene year started with a biggie, when the Finnish demoscene was recognized
as living heritage by the national UNESCO chapter. See the news
here.
Marq was a member of the working group -- coordinated by the Finnish Museum of
Games -- behind the application. He wrote the application text
and also found most of the supporting societies. Manu, as a member of the
Pelikonepeijoonit collective, is one of the masterminds behind the
museum itself. And as if that wasn't enough glory, Roz received the
Game Audio Award 2020
for his Ion Fury tracker music soundtrack!
Vammala Party finally has a website again.
In spite of the corona spring the party was organized again in August, and
we landed victories in the tuplain, gfx and disc throwing (gold and silver!)
compos.
2021 - Thirty years and as a pig
Oh boy, this year marked our thirtieth anniversary, which we celebrated
as usual with sauna, competitions, singing, mod music, a demoshow and a
nostalgic slideshow. Yzi won the quiz on team history. Instead of getting
another team t-shirt we got "HK" stickers that can be stuck on laptops,
phones and so on to display some loyalty. Our recent productions have been
PETSCII and other graphics, music and again some tiny intros by Yzi.