Super Meat Boy trouble on Linux

January 24th, 2016

This is more of a note for myself, since I run into the same problem quite frequently and it’s kind of tricky to find the fix even with Google. So… the next time you get this dreaded error message from Super Meat Boy:

Fatal Error: MojoShader compile failed!

Download this and extract it in your supermeatboy directory (local copy here in case the file disappears). It will replace the binaries for both 32- and 64-bit, after which you should be able to play the game again. The problem seems to have to do with Mesa’s Intel integrated graphics support, which lacks a required feature.

Note that the fix is for the downloadable copy only. No idea if it is needed or works with the Steam version at all.

Filed under: linux,pelit,softat

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