MS-DOS. Various requirements from DAC to GUS. | |
AGA and other Amiga-like such as WarpOS, MorphOS and OS4. | |
Amiga OCS. For example, Amiga 500. | |
Generally means x86 Linux, but other ports such as PPC or AMD64 Linux might be available. | |
Atari Falcon030 | |
SGI/IRIX. For 6.5 systems. Some ports require a few SGI Freeware libs. | |
Other Unix. Typically Solaris, NetBSD or FreeBSD. | |
BeOS x86 PE | |
The boring Win32 systems ranging from 95 to Windows 7 and beyond. Pretty much everything should run on XP. | |
Mac OS X. Older stuff is PPC only, so you'll need Rosetta. | |
GamePark GP32, the Korean handheld. | |
GamePark GP2X, another Korean handheld. | |
Dreamcast. Stuff should work equally with PAL, NTSC and VGA. | |
Maemo 4 - Nokia N800/N810 Linux PDAs. | |
PlayStation Portable. Use unofficial firmwares (developed on 4.xx M33). | |
Nintendo Wii. Use Twilight hack or preferably Homebrew Channel to load. | |
QNX Neutrino on x86. Only tested on Qemu. | |
IBM OS/2. Tested with Warp 4.52 only. Might require libc063 installed. | |
Acorn RiscPC series with StrongARM. Not extensively tested. | |
Mer Linux for ARM-based devices. Tested on N800. | |
GP2X Wiz, the successor of GP2X | |
Sharp MZ-700 (and probably MZ-800) | |
Good old Commodore 64. Tested on a few configurations plus VICE. | |
Sinclair QL. Not tested on emulators, turbos or later models such as Q40. | |
Panasonic JR-200UP, the PAL model. Good luck finding one of these. | |
MSX compatibles, PAL MSX1/MSX2. We'll probably leave this side to L!T in the future. | |
The Vectrex game console | |
Commodore Plus/4 and probably expanded C16, too. Use Plus4emu instead of VICE. | |
ZX Spectrum compatibles. Hardware requirements may vary. | |
Commodore VIC-20, possibly with extensions. | |
Source available. |
Division by zeroThe first shit. A slideshow with ct-voice & DAC music. 1993. In 2000 ported to PPC/Alpha/x86-Linux by Marq. | |
SITBIA totally crap intro. 1993. | |
TurbulenceYet another intro, ct-voice music only. 1993. | |
T.U.R.O.The first real demo by us, featuring mod-music through SB/DAC and some simple vectors. 1993. | |
Mother gooseAn intro with a funny (yet boring) writer and music with SB/DAC. 1993. | |
Italo playerA very simple SB/DAC modplayer. 1994. | |
YM_SMPSample player sources for SB/DAC/C/Pascal. 1994. | |
Fit intro packSome intros with SB/DAC music. 1994. | |
Private playerA reasonably fast modplayer with SB/DAC support. 1994. | |
OrtniYzi's 4k-intro from ASM'94. 1994. Source | |
PDPLAYYet another player, this time with C/Pascal source. Supports DAC/SB/GUS. 1995. | |
FitMOD for GUSThe last of the modplayers, this time for GUS. 1995. | |
Semiotic semblanceAn intro by Yzi. Took 3rd place at ABD'95, GUS music. 1995. | |
Anataus (2)Our demo for ABD'95. Rather unstable, music with SB/GUS. 1995. | |
SugaNot-so-good intro for ASM'95. Supports SB/GUS. 1995. | |
MansikkaQuite funny intro for ASM'95. GUS only. 1995. | |
Naisen paaA joke-production for ABD'96 with GUS 'music'. 1996. | |
Anataus 3Our cheesy contribution to the ABD'96 demo compo. GUS music. 1996. | |
Smurffi #1The first issue of our diskmag, released at ABD'96. DAC/SB/GUS music. 1996. | |
Tiny kissA small kisekae-program by Marq, especially good for slow machines. 1996. | |
Smurffi #2The second issue of Smurffi. 1996. | |
Turbohyttynen BBS introA small BBS-intro for Turbohyttynen. 1997. Linux port (SVGAlib+NASM) from 1999. | |
Mustan kissan paksut pikselitYzi's contribution to ABD'97 intro compo, came 4th. Funny texts... Only GUS support seems to work. 1997. | |
Anataus 4The fourth member of the Anataus-series, 3rd at the ABD'97 demo compo. Contains the famous 'Love boat' part. Supports VESA2/SB/GUS. 1997. Linux/Windoze ports from 2003 and GP2X/DC/PSP from 2008. | |
Smurffi #3The third issue of our diskmag. 1997. | |
I can feel the sweet springSome 'true art', made in about three hours at ASM'97. 1997. | |
UlosteA co-production with RNO for TP'97 Amiga intro compo. Took the 9th place. 030 recommended. 1997. | |
Xus aneXOur very first Linux production. The first ever musicdisk for Linux, featuring mods by Roz. Uses SVGALib. 1998. | |
Anataus 5The fifth incarnation of Anataus. Took the fourth place at ABD'98. Contains the infamous 'Bubble bobble' part. Supports VGA/VESA2/GUS/SB. 1998. Linux port from the same year, Windoze version 2001. | |
PalmusunnuntaiA small shitty Amiga intro for Motorola inside'98. Graphics by Substance/DCS^Kinky, everything else by Marq & Roz. 040+ highly recommended. 1998. | |
Anataus 6Anataus 6, the only Linux demo at Assembly'99. Runs with X11/Shm/DGA/OSS/libc6. 1999. Also available for DOS (1999), Alpha/PPC-Linux (1999), IRIX (2000), Solaris (2000), x86 BeOS (2000), Windoze (2000) and Mac OS X (2002). | |
Simple Voting SystemThe compo voting system originally made for Vammala party. Full Perl source included. Mostly by Marq with some help from Duke NEMO/Coma. 1999. | |
MahabharataOur first Atari Falcon production. Competed at TP'99 Wild compo. Demosystem by former Admirables & Flash members. Requires 4M RAM. 1999. | |
Manschester SchwartzwurstThe winner of 2 Alternative party democompo. Demosystem and some parts by "Friends-section" (Sturm, Acorn and Shd/Mystic). Requires Falcon030 and 4M RAM. 2000. | |
Anataus 7Leftover from the Assembly'2k demo compo. The usual X/Shm/DGA/OSS/libc6 stuff. 2000. Now packed with UPX so works with all distributions! And the usual ports: IRIX (2000), BeOS (2000), Winblows (2000), OS X (2002). | |
One day miracleA fast party intro for Assemly'02, featuring even some design. Still using CoolAPI, so it's X11/Shm/DGA1/OSS/libc6. This is the final version, not the crappy compo version. IRIX, OS X, Windoze and MorphOS versions from 2002. The source is available as well. Blast from the past: MS-DOG version was compiled in 2004. Ported to AOS4 in 2005 by Varthall/Up Rough. Now for Wii as well (2008). 2002. | |
Dr.FungiA quick funk production for macscene.org's iQuest 2002 competition. Several ports (Mac OS X/Win/SGI/Linux) and the source available in the directory. Uses OpenGL and SDL. Thanks to Ren/Halcyon for his contribution. 2002. | |
Dr.Fungi goes AfricaAnother quick funk production. This time for Stream'03. The usual ports and the source available in the directory. Uses OpenGL and SDL. Thanks to Ren/Halcyon again for his contribution. 2003. | |
LeekoA 64k intro which placed 3rd in Assembly'03. Lin/OSX/Win/SGI/MorphOS/OS4/src. OpenGL and SDL again. Made by Marq and Roz. 2003. | |
Yellow Rose of TexasThe winner of Assembly'03 4k intro compo. A coproduction with Bandwagon. Our best placing entry ever! Full source included of course. Hacked together by Marq and NF/Bandwagon. SGI, OSX, Win, MorphOS, QNX, PPC-Amiga, Solaris and C source versions available as well. Now (2007) even for S60 mobiles, iPhone and Android, thanks to wbs! The newest port is for PSP. 2003. | |
MiceryA dynamic demo from Alternative party'04. A cooperation with Bandwagon. The usual versions available as well as the source. 2004. | |
ChryslerThe winner of Motorola Inside'04 demo compo. A cooperation with Bandwagon. Originally for 060/AGA Amigas, but the usual ports are in the dir. Ported to AOS4 in 2005 by Varthall/Up Rough. 2004. | |
Jenny ThinksGamepark GP32 demo from Assembly'04. Continues in the spirit of Chrysler. A cooperation with Bandwagon. The ports and source are there. Thanks to Jupp3 for the MorphOS port and Cahva/RNO for FreeBSD port. The latest addition is the Wii version (2008). 2004. | |
Je RegretteA 4k intro hacked together by Marq and NF/Bandwagon. Placed 5th at Assembly'04. Source included. 2004. | |
Hex PistolsA funky AGA/060 Amiga demo from Motorola Inside'05. Took the first place. Open source as usual. Code/gfx by Marq, music by Roz. Thanks to Piru for the MorphOS port and Crust for the PSP port. 2005. | |
Make it 4kThe funky winner of Asm'05 4k intro compo. A cooperation of Marq and Nf/Bandwagon. Originally for Linux, but the usual ports will follow. Thanks to Fragment/RNO for the Win port. Asm and C sources available. 2005. | |
Emo DefectA quick 64k by Marq and Roz for Asm'06. Placed 5th. 2006. | |
Stercus AcciditAn attempt at gothic style. Featuring some vectors, music sync and raytraced lookup tables. Originally made for AGA/060 Amigas and then ported to numerous platforms as usual. The very first prod to appear on GP2X! Won the modest demo compo of MI'06. 2006. | |
fit-039: BoyAnother stylistic experiment released at Icons'08. Won the demo compo. The usual ports available and maybe more in the future. SDL+GL 1.0. Thanks to Shape/DCS for the MorphOS port and Spot/Up Rough for the OS4 version. 2008. | |
Solanoid SurfersThe extreme music entry by Roz & Marq from Ass'08. Soft synth running on the GP2X. Source and an mp3 version included. AOS4 version by Spot. 2008. | |
See SharpOur 20th anniversary production, published for the Sharp MZ-700 series (Marq's first computer). From Ass'11 old school demo compo. Link to qt-video. 2011. | |
Fit Goes Dataparty 2011Not really a demo, but a collection of three tunes (Kaiho, Korjaamo, Opin joskus) and an FLI image (Sommartiden hej hej). Our first stuffz ever for Commodore 64! | |
Nyan-700A silly Internet meme implemented on Sharp by Marq & Yzi. Qt-video and Youtube. 2012. | |
Nyan LeapA silly Internet meme implemented on Sinclair QL by Marq & Yzi. Qt-video and Youtube. 2012. | |
PanyansonicA silly Internet meme implemented on Panasonic JR-200UP by Marq & Yzi. Qt-video and Youtube. 2012. | |
My First GLSL Ray MarcherYzi's first experiment with modern 4k intro coding. Competed at Stream'12. Youtube video. 2012. | |
SR-200Our contribution for Vammala Party'12, a little proof-of-concept smooth scroller screen for Panasonic JR-200UP. Later ported to MSX just out of curiosity by Marq and Yzi. Qt-video and Youtube. 2012. | |
A View to a GridYzi's first experiment with modern 1k intro coding. No sound. Competed at Assembly '12. Youtube video. 2012. | |
Once upon a Time in the EastAlso known as Huulikorppuhastaja. A tribute of some sort to spaghetti westerns. Released at Demodays'12, originally for the GamePark GP2X. Youtube video. 2012. | |
Tendrils1k intro for Windows by Traction and Fit. Released at Assembly 2013, winner of the 1k intro compo. Youtube video. 2013. | |
Horrornado2: Who Else Can Upgrade a Compofiller1k intro for Windows coded by Yzi. Released at Sundown 2013, placed last in the combined intro compo. Youtube video. 2013. | |
PETSCIIA PETSCII editor that started as Marq's one-night Processing hack for Zoo'13 and eventually turned into something useful. Features 1/4 char drawing, copy/paste, multiple export formats, C64/VIC-20/PET/Plus4 support and much more. For further info see the project page. 2013. | |
Random Access VectorA short intro for the Vectrex video game console featuring the hit song of summer 2013. Coded by Man, Music by Yzi. 2013. | |
The First BallOur first ever C64 demo! Won the Zoo'13 demo competition. Guest starring Dr. TerrorZ in gfx+code. Music by Yzi, some code by Marq. Quickly ported to the Plus/4 as well. 2013. | |
Beisikki demoA BASIC experiment by Marq&Yzi from Zoo'13. 2013. | |
Fit Goes Zoo'13A collection of PETSCII/music entries for Zoo'13: Daft Peek by Man, PET Games and Suck, You Ducker! by Marq, Le Mule Mu and The Quilabot by Dr. TerrorZ, Zoo- ja zorkkatauti and Toisellainem piisi by Yzi. 2013. | |
Peach GLSL Shader of JapanWindows 1k intro for Tokyo Demo Fest 2014 by Yzi. 2014. | |
Fimpo Coller Season 1 Episode 2Windows 4k intro for Outline 2014 by Yzi. 2014. | |
The UnhangedOur first ZX Spectrum production, a realtime sprite intro with a PSG tune. Released at Vammala Party'14 under the "Fit & Friends" label. Only 48k required plus an optional AY cart for the sound. Done by Dr. TerrorZ, Marq and Yzi. 2014. | |
Stellar Driftwood1k intro for Windows by Traction and Fit. Released at Assembly 2014, 2nd in the 1k intro compo. 2014. | |
Fit for AutopsyA demopack consisting of our most memorable moments (or something). The prods were getting hard to run on modern computers. 2014. | |
Abrels NagimaAmiga OCS karaoke demo to celebrate Amiga 30 years. 2015. | |
Pixel PolizeiAn image converter/checker that lets you use your favorite paint program for drawing without any plugins: draw something, check if the image adheres to color limits with PP and save in various native formats. Plenty of platforms supported already plus more in the works. 2016. | |
Rock joka tiesi... liikaa!Probably the first computer-drawn and published comic from 1983. Originally done by Reima Makinen and Riitta Uusitalo. Now Rock has returned back to the VIC-20 (16k) in an interactive form. 2016. | |
Fit Goes Vammala Party 2016A collection of C-64 compo pics from Vammala Party 2016. Dr. TerrorZ's works included. 2016. | |
C-visa 2016Marq and Manu's Commodore quiz held at Oldskool Commodore Weekend 2016. Interactive PETSCII presentation running on the C-64. Correct answers. 2016. | |
Nothing but PET SKIA jolly little PETSCII intro for Vammala Party'17 by Dr. TerrorZ, Marq and Yzi. In the same dir a d64 image with compopics. 2017. | |
Deep HyttynenDemo for Pentium+GUS DOS PC, for Assembly 2017 oldskool demo compo. | |
Pallot ja palloWindows 3k intro for Simulaatio 2018 by Yzi. 2018. | |
Jazzy Scuba AdventureWindows 1k intro for Assembly 2018 by Yzi. 2018. | |
Compofiller Studio Global OffensiveWindows 4k intro for Solskogen 2019 by Yzi. 2019. | |
Attack of the Mutant Boxes für EliseWindows 1k intro for Assembly 2019 by Yzi. 2019. | |
Bicycle TripWindows 4k intro for Assembly 2019 by Yzi. 2019. | |
Paavo V ForceWindows 4k intro for TRSAC 2019 by Yzi. 2019. | |
borx 14Windows 4k intro for Vortex 2019 by Yzi. 2019. | |
borx 15Windows 4k intro for Vortex 2019 by Yzi. 2019. | |
NaienA quick artsy Processing/Java blurb for Vammala Party'20. |