An article on retro (game) music
August 23rd, 2013 by markkuAdded to Related publications: Katsaus retropelikonemusiikin maailmaan by Esa Hakkarainen.
Added to Related publications: Katsaus retropelikonemusiikin maailmaan by Esa Hakkarainen.
Ontology-Based Framework for Real-Time Audiovisual Art by Hastik, Steinmetz and Thull, plus Knowledge at Play by Ulrika Bennerstedt. More to come soon!
For those who would like to get their demo, cracker or warez scene related papers published: me and Antti will edit a special issue of WiderScreen, a Finnish academic online journal (the articles can be in English, too). See the CfP for details: http://widerscreen.fi/call-for-papers/
Came across a research paper called Virtualization for Preservation of Executable Art by Kam Woods (2008). A rare example of American demo research! 🙂
It’s long overdue, but I finally added Anders Carlsson’s master’s thesis, Power users and retro puppets – a critical study of the methods and motivations in chipmusic, from 2010 to the bibliography.
Thanks to Canan Hastik for a new link to DEMOing: An Emerging Artform or Just Another Digital Craft?, which was apparently republished in 2004 in Intelligent Agent 4.1.
Plenty of additions today. A German book called Leben in Szenen, a Finnish MA thesis called Amigaskene, alakulttuuri tietokoneen puitteissa, and an article from the Finnish Skrolli magazine. Thanks to Viznut for pointing these out!
Antti Mutta’s recent BA thesis, Saudade-demoteoksen suunnittelu ja toteutus (Design and Implementation of Saudade Demo), added to the bibliography. This one is in Finnish, too.
Markku’s article Neljän kilotavun taide dealing with 4k intros was published in WiderScreen, an academic online journal. In Finnish only, sorry about that 🙂
Canan Hastik’s presentation from Revision’13, dealing with her study on the scene: http://www.youtube.com/watch?v=vmWx2XJbu3Y