Archive for the ‘News’ Category

Demoscene and game companies, once again

Saturday, March 23rd, 2013

An interview of some Grand Cru (a Finnish game company) employees with a demoscene background. One example more of how these two things are often presented together.

One more from Doreen

Wednesday, March 20th, 2013

Added Zerstört Offenheit den Wettstreit? Über die subkulturellen Werte von Crackern, Hackern und Demoszenern (Hartmann 2012) to the German Section. Danke schön!

There’s a new batch of Pouet.net visualizations from Gloom, too: http://blog.subsquare.com/state-of-the-demoscene-1991-2012-new/

Nice little collection of articles

Friday, March 1st, 2013

Hadn’t seen this before (Zine #14 online edition): http://zine.bitfellas.org/articlelist.php?zine=14

The Future Was Here and some restructuring

Wednesday, February 27th, 2013

Added Jimmy Maher’s The Future Was Here: The Commodore Amiga (2012), which is a recent addition to the MIT Press Platform Studies series. Both a nostalgic and useful read dealing with the hardware and software of one of the most innovative machines of the 1980s. One chapter is dedicated to the activities of the cracker and demoscenes.

The Bibliography page was reorganized a little, too. The most visible change is that now the publications are split to Finnish, English, German and others, since it didn’t make much sense to have a category called “English and other languages”.

Wasiak on Crackers

Wednesday, February 27th, 2013

It took long, but finally Patryk Wasiak’s article ‘Illegal Guys’ – A History of Digital Subcultures in Europe during the 1980s is in the bibliography.

Peeters’ course paper

Tuesday, February 26th, 2013

Added The beauty of the byte: towards an aesthetic model of demoscene intros by Stijn Peeters. Seems to be a report written for a course.

10 PRINT available for purchase & download

Sunday, December 30th, 2012

Nick Montfort et al. finally published their book 10 PRINT CHR$(205.5+RND(1)); : GOTO 10 dealing with creative programming. The starting point is an old Commodore BASIC hack that draws random labyrinth-like patterns. The book can be downloaded as a pdf or purchased from several online stores. See here for more.

Good news!

Tuesday, December 11th, 2012

It’s been a bit quiet here lately, but that’s about to change! Markku and Antti – as part of a group of researchers – were given some funding for next year for studying the history of computer-related subcultures. Some of the work will definitely focus on the demoscene, so stay tuned. Thanks fly to the Kone Foundation.

Montfort’s Presentation

Wednesday, July 25th, 2012

Added a link to Nick Montfort’s demoscene presentation Gamer vs. Scener, or, Scener Theory that he gave at the Nordic DiGRA 2012 conference.

Cult of Real-time Image

Monday, July 2nd, 2012

Topi Kauppinen’s MA thesis Cult of Real-time Image – Understanding the Hardcore added to the Bibliography.